Wednesday, October 13, 2010

Game Programming

There’s something almost magical about the fact that we can move images around and interact with virtual worlds, a living fantasy presented for us to interact with however we please. I’ve always wanted to make games myself. There are a just few steps which you have to follow during your game project such as follows:-

First of all, learn how to program. If you don't know how to program, I would recommend starting with Python. Once you have picked up a language and know how to program, you need to decide which language you want to program the games in. Engine developers create the core of the game, the engine, the stuff that powers up the actual game. If you choose this route, you will have to deal with all the low level details of programming. For this, you should pick up C or C++ since most of the engines are coded in these languages. The other path is to actually code the games, using a previously coded engine. To make games, you need certain extra libraries. To make games, you will need libraries for graphics, event handling, networking, etc. If you're using Python, Pygame is an excellent library for beginners that provides almost all this stuff. Start playing with the library your have chosen. Read its tutorials online. Learn how to make simple stuff like rectangles, circles, load images, etc. Try to make some animations. After you have coded it, move on to a slightly complex game. Once you get comfortable, you can go for 3D games.

I hope this approach helps you out in your game programming endeavors ! If you need more insight into game programming, visit A-1 Technology for more details.